
The Complete Guide to D&D Dice: Types, Sets, and How to Choose the Right Ones
Whether you're a seasoned Dungeon Master or picking up your first character sheet, choosing the right dice is part of the fun of tabletop gaming. With options ranging from polyhedral dice sets to individual d20s, percentile dice, and unusual shapes such as d2 dice, it can be hard to know what you actually need. This guide explains the standard Dungeons and Dragons dice, what each die does, when single dice are useful, and what to consider when choosing a set for your game.
What Are Polyhedral Dice?

A standard polyhedral dice set for Dungeons & Dragons typically contains seven dice: a d4, d6, d8, d10, d12, d20, and a second ten-sided die used for percentile rolls, often printed as 00, 10, 20, and so on. The number after the "d" tells you how many faces the die has. A d20 has 20 faces, while a d6 is the familiar six-sided cube.
Under the current D&D rules, the d20 is central to play because ability checks, saving throws, and attack rolls are all types of D20 Tests. Other dice are commonly used for damage, healing, Hit Point Dice, random tables, and spell or class effects. When the rules say something like 3d8 + 5, you roll three eight-sided dice, add their results, then add 5.
What Is Each D&D Die Used For?
- d4: Common for light weapon damage, healing, spells, and other effects. A dagger deals 1d4 weapon damage, and spells such as Magic Missile use d4s.
- d6: Used by many weapons, spells, class features, healing effects, and damage rolls. Fireball is a familiar example because its base damage uses multiple d6s.
- d8: Common for weapon damage, healing, class Hit Point Dice, and many spell effects. Players using longswords, bows, healing magic, or d8 Hit Dice may reach for this die often.
- d10: Appears in weapon damage, Hit Point Dice, spells, and other effects. Two ten-sided dice are also commonly used together to make a percentile roll.
- d12: Often associated with larger damage rolls and class Hit Point Dice. A greataxe, for example, uses a d12 for its weapon damage.
- d20: Used for D20 Tests, including attack rolls, ability checks, and saving throws. Because these rolls happen so often, the d20 is usually the most frequently handled die at the table.
Percentile rolls are written as d100. Instead of needing a literal 100-sided die, most players roll two d10s. One die represents the tens digit and the other represents the ones digit. A result of 00 and 0 represents 100.
You may also encounter unusual dice such as d2, d24, or d30 dice. These are not part of the standard seven-piece D&D dice set and are not normally required for regular D&D play. A d2 simply represents two possible results and can often be replaced by a coin or another method that gives equal odds. Unusual dice can still be useful in homebrew systems, random tables, or other tabletop RPGs that specifically call for them.
Dice Sets vs. Single Dice

New players usually get the most use from a complete DND dice set because it provides every standard die needed for play. One seven-piece set is enough to begin. You do not need a large collection for your first session, and there is no rule requiring every player to own multiple sets.
Extra dice become convenient once you know what your character rolls frequently. A Rogue who adds several d6s of Sneak Attack damage may appreciate extra d6s. A character who often restores Hit Points with d8-based healing might keep several d8s nearby. Rolling all the required dice at once is faster than rolling the same die repeatedly and keeping a running total.
Single dice make sense when you need to replace a missing die, add more of one type, or simply want another d20. Many players collect individual d20s because D20 Tests happen throughout a session. Others use different sets for different characters. That does not change the odds or rules, but it can make several character kits easier to organize.
Where to Buy D&D Dice Online

When shopping at a DND dice store or dice website, look beyond appearance. Clear numbering, suitable size, comfortable handling, material, edge shape, and storage needs can matter just as much as color. Runic Dice carries Dungeons and Dragons dice in several materials and styles, giving players options based on how they prefer their dice to look and feel.
- Resin dice: Lightweight, widely available, and suitable for many colors, inclusions, patterns, and sharp-edge designs. They are a practical choice for regular play.
- Gemstone dice: Made from stone materials with natural variation in color and pattern. Because stone can chip if it strikes a hard surface, a padded tray and protective storage are useful.
- Metal dice: Noticeably heavier than resin sets. Their weight can create more noise and may mark softer surfaces, so a padded dice tray is a sensible companion.
- Glass dice: Known for distinctive finishes and clarity, but they should be protected from hard impacts and stored separately or in padded compartments.
Whatever material you choose, readability matters. Decorative dice can look impressive in photographs but become frustrating when the numbers disappear against the background during actual play. Strong contrast between the numerals and the die makes results easier to read across the table, especially in dim rooms or crowded game spaces.
The Best Dice Sets for Specific Classes
There is no mechanical requirement to use a certain dice set for a particular D&D class. Class-themed dice are mainly a matter of organization and personal style. A Wizard might use bright glass or glittering resin dice, while a Barbarian player may prefer the weight of metal. A Rogue could choose dark dice with highly visible numbering, while a Cleric might prefer a lighter gemstone design.
The more practical question is which dice your character rolls most often. Your weapons, spells, class features, and other abilities determine which dice appear repeatedly during play. A character with many d6 damage effects may benefit from several d6s, while another character may use d8s or d10s more often. Checking your character sheet before buying extra singles can help you choose dice you will actually use.
For more character-based ideas, see our Best Dice Sets for Every Class Guide.
Choosing Your Perfect Dice Set

The best Dungeons and Dragons dice set is one that works comfortably at your table. Appearance matters, especially for collectors, but practical details become more noticeable after several hours of play. A beautiful set is less enjoyable if the numbers are hard to read or the dice feel awkward in your hand.
- Material: Resin is light and versatile, metal is heavier, and gemstone or glass sets need more careful handling.
- Readability: Look for numerals that contrast clearly with the background. Readability matters more than tiny decorative details once the dice are moving across the table.
- Size and weight: Make sure the dice feel comfortable to pick up, roll, and read during a long session. Oversized or unusually heavy dice may need more rolling space.
- Storage and rolling surface: Dice bags, cases, vaults, and trays help keep sets organized. Padded storage is especially useful for glass, gemstone, and other materials that can be damaged by hard impacts.
- Character theme: Color and design can help distinguish dice belonging to different characters or campaigns, but theme should not come at the expense of readability.
How Many D&D Dice Do You Actually Need?
For a new player, one standard seven-piece set is the simplest place to start. That gives you the core dice used throughout D&D without buying extras before you know what your character needs. If you share a table with other players, there will often be spare dice available, but having your own complete set keeps play moving.
As you learn your character, add dice based on repeated rolls rather than guessing. Extra d6s, d8s, d10s, or another d20 can make turns faster if those dice appear often on your sheet. Dungeon Masters may prefer several complete sets because they handle many different creatures, damage rolls, random tables, and checks during a session.
There is no single material, color, or style that every player needs. Start with the standard dice required by the game, pay attention to which ones you use most, and build your collection around the way you actually play. A good set of Dungeons and Dragons dice should be easy to read, comfortable to roll, suitable for your playing surface, and enjoyable to bring back to the table session after session.



















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